25th & 26th of October 2019

LISPOLIS
Lisbon, Portugal

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The biggest game developer event in Portugal

Game Dev Camp is a conference that caters to all members of the video games development community, from programmers, artists, musicians, game designers, publishers, investors, students, etc.

Schedule

Changes to the schedule will happen, speakers may be moved to a different hour or even day as new ones are announced.

25th of October 2019

8h

Check in @ Lobby

9h15

Main Keynote

Rui Casais

Funcom

To Be Announced

Francisco Moreira

Doppio

Ricardo Flores

Fun Punch

Marco Vale

Indot

Diogo Vasconcelos

Nerd Monkeys

10h15

Disrupting the eSports Competitions
To Be Disclosed

Haroldo Sato

Motion Shpere

To Be Announced

11h15

Open World Environment Art and transitioning to Procedural Systems

Richard Cawte

Funcom

Jeff Hatton

Funcom

Augmented Reality - Right here, right now

Nuno Folhadela

ONTOP

12h15

Make your craft onto a profitable business, the do's and donts of treating game development areas as a money maker

Joao Sapiro

Airborn Studios

To Be Announced

From Zero to Hero: Lessons from my struggle to find my spot in the industry

João Eiras Antunes

Miniclip

13h

Lunch

14h15

Why gaming companies need a Product Manager
The search for Godot is over - Making games using FOSS

Jules Baculard

Doppio Games

Tiago Quendera

Champalimaud Foundation

15h15

Castles in the Air: The Narrative Design of Temtem
To Be Disclosed

Víctor Ojuel Escobar

To Be Announced

16h15

Making gamecode in Unreal fast
Chinelos e pijama VS sapatos e camisa

Nicolas Roblin

Flavourworks

Filipe Duarte Pina

Semaeopus

17h15

The Myth Of Mama Something
To Be Disclosed

Isaque Sanches

Not a Game Studio

To Be Announced

18h15

Challenges of Creating in an Established Universe

Skye Chandler

26th of October 2019

8h

Check in @ Lobby

9h15

To Be Disclosed

To Be Announced

Debate

Henrique Basto

Fabamaq

To Be Announced

To Be Announced

To Be Announced

Podcast Live

To Be Announced

To Be Announced

10h15

The Cinematic Process - The challenge of cinematics and game design
Estratégias Comerciais para Indie Games

Chris Evans

Blizzard Entertainment

Larissa Rios

IM Indie Marketing

11h15

To Be Disclosed
Creating Hang Line - Making your own path up an impossible mountain

To Be Announced

Ed Kay

DinoBoss

12h15

Becoming a Lead - The lessons I learned along the way

Nuno Afonso

Serving it Hot - Breaking the Mold of Adult Games and Game Jams with ‘Whipped and Steamy’

Jorge Carvalho & José Sanchez

Whales And Games

13h

Lunch

14h15

Writing Text For Narrative Games: Interactive Fiction and Beyond
Trust the process

Greg Buchanan

David Filipe

Diamond

15h15

Making a Living Making Games
How a networking community of Portuguese women in gaming was born

Pavle Mihajlovic

Flavourworks

Vanessa Vieira Dias

Videojogo, Disse Ela

16h15

Marketing Tips for Indiedevs. Mindset, Tools and Strategies
Social Networks for Indies, from 0 to over 9000!

Jesús Fabre

JF Games

Gonçalo Monteiro

Massive Galaxy Studios

17h15

Epic Games and the Unreal Engine
Stuck on Replay

Mario Palmero

Epic Games

Yoeri Staal

StaalMedia

18h15

Round Table

To Be Announced

To Be Announced

To Be Announced

Speakers
30
Nordic Game Discovery Contest Submissions
17
Video Game Students
141

Nordic Game Discovery Contest Season IV

For the third time Nordic Game Discovery Contest is coming to Portugal.

In this exciting competition, game projects will have to compete live on stage in an entertaining round-based battle for points. Where the winner will have the chance to compete in the next annual edition of Nordic Game conference.

As the leading games conference in Europe, Nordic Game conference has a lot to offer, including a program filled with the best speakers from the global industry and our own Nordic heroes.

The winners will have access to international exhibitors and 2000+ professionals, world-class hospitality and a host of networking events, such as MeetToMatch • Expo • Discovery Day • Nordic Game Awards • the new Dinner Experience • and renowned Nordic Party.

Submissions closed on 14th of October!

Submit your game

Main Sponsor

ZPX is a full-range development studio offering design, art, coding, and other services to game developers across the world. Our team consists of passionate, talented, and highly motivated software engineers and multimedia artists that all strive to deliver the very best in games, edutainment, augmented and virtual reality, mobile games, apps, and other interactive solutions.
We have established a close partnership with Funcom which recognized the quality, the perseverance and the potential of our team to collaborate in the creation of highly enjoyable entertainment experiences.
Funcom owns a controlling interest in ZPX and the two companies continue to collaborate closely on the development of new and exciting games.